I was the lead programmer behind Directional, a game developed in Objective-C and Cocos2D-iPhone, as a part of London based contractor Huddletech Ltd.

I was fully behind all the code behind the original Directional 1.0, and later came back into the team for the release of Directional 1.3, which featured updated graphics and a new game mode. The game is roughly 10,469 lines of code, and is Twitter and Facebook enabled. It took roughly 2 months of development for 1.0 and 2 weeks for 1.3.


  • Project Type: iPhone and iPad game
  • Language and Engine: Objective-C (Cocoa), Cocos2D - iPhone
  • Customer: Huddletech Ltd, Mike Hince
  • Year: 2012
  • Website: http://directionaldash.com/